Projects and Responsibilities
Goldie’s Adventure Feature - Designed a fully featured Match 3 game which has become a regular monthly event
Team Slots Feature - a social casino-oriented event which is run on a monthly basis
User Experience - mock up and design (or redesign) features to provide simple, barrier free decisions for users to enjoy each feature of the game
Economic Modelling - model game play loops using flow diagrams and plan out economies using spreadsheets to provide a well tuned experience.
Product Planning - Road map long term goals for the game and break down goals into individual features which can be rolled out in a timely manner
Data Analysis - use SQL and Excel to measure the impact of features or analyze trends within the game
Live Ops - work with the live ops and content team to plan and launch regular events